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Components/Travel/Hotel Detail ✨
Hotel Detail ✨
Rendered from the real SwiftUI via ImageRenderer

Hotel Detail ✨

NFrom Nibware - Original components, crafted in-house.

A hotel detail hero with a Liquid Glass booking bar.

Travel32 linesSwiftUIiOS 17+

The actual source

Hotel Detail ✨ · Swift
HotelDetail.swift
import SwiftUI

let trBlue = Color(red: 0.0, green: 0.47, blue: 1.0)

extension View {
    /// iOS 26 Liquid Glass with an ultraThinMaterial fallback for earlier versions.
    @ViewBuilder func liquidGlass<S: Shape>(_ shape: S) -> some View {
        if #available(iOS 26.0, *) { self.glassEffect(.regular, in: shape) }
        else { self.background(.ultraThinMaterial, in: shape) }
    }
}

Images this component uses

The code references this image by name. Download and drag into your Xcode Asset Catalog, keeping the same name, and the component renders exactly like the preview. Or swap in your own.

What it needs

Self-contained SwiftUI - system materials, SF Symbols, no external dependencies. This screen also references:

All of it - tokens, sub-views, models - is carried in the copy-paste source above.